I'm Emma and my pronouns are she/her. I'm an inclusive UX designer and researcher in San Francisco, CA. I foster a sense of belonging and empowerment through technology by creating equitable, ethical, accessible, and humanizing experiences. I build products with users, rather than for them, by grounding decisions in research that includes diverse perspectives. I bring users' stories to the forefront of product development by communicating complex ideas in understandable and accessible ways. I value transparency, curiosity, intention, and exploration.
Currently, I lead inclusive product design and research at Workday. I help product teams build equitable, accessible and ethical experiences for millions of workers around the world.
Previously, I focused on empowering the voices of frontline hourly workers by bringing a diverse human-centered approach to building products for time and pay activities in the workplace. Prior to Workday, I was at Google, focusing on accessibility and inclusion for users in developing areas.
More than superheros and jokes, comics are a tool we can use to communicate complex ideas in a fun and easy to understand way. 40 participants including designers, researchers, managers.
What is accessibilty, why does it matter and how can I include it in my work? Jenny Bae and I share answers with 100+ designers.
A hands-on introduction to comic theory, structure, content, and practical applications of comics in UX work. 20 participants including designers and developers.